Inspired by designer species, composed wilderness and mechanical organs, they set out to create posthuman bodies, bespoke metabolisms, unnatural animals and poetic machines.
Category Archives: Prior Art/ References
Magnetic thinking putty
This is the new(?) material which is attracted by magnetics. Since it is a putty, it can expand itself. Its’ movement is so interesting and reminds me of snail as well.
I think it will be useful for material research team:)
Camera Vision is Getting Physical!
This is an amazing video of what is being done today in mixing visual reality and linear actuators. MIT always making the coolest toys, 3D IR.<3 it!
Daniel – 3 Interesting projects.
When dealing with physical computing a lot of projects spring into mind but I think it is important to grab inspiration from the ones that talk directly to our interests, here are 3 inspiring projects I want to share:
1. 100 Yen Movie
A movie about the Arcade Culture in Japan, it was Kickstarted and the outcome is pretty amazing and interesting I recommend everyone to see it.
2. The Rain Room
A project that appeals to all our senses but in the end is using Technology as it’s core, from the description of the MoMa: “Random International’s experimental projects come alive through audience interaction—and Rain Room is their largest and most ambitious to date. The work invites visitors to explore the roles that science, technology, and human ingenuity can play in stabilizing our environment.”
3. The Dancing Facade
Technology and architecture fuse in this facade that changes continuously; each day, each hour shows a new “face”, turning into a dynamic sculpture that serves the needs of those inside but is also beautiful to look and experience.
Building Magic: a film about NY maker Mario the Magician
How often do you see a magician building his own monkeybot assistant using cork, wire, and an Arduino? That’s Mario the Magician (featured previously on MAKE), and after receiving rave reviews, filmmaker Kal Toth is looking for funding to take his short (11-minute) film about Mario and turn it into a feature-length documentary. This is one of those great meetings of art and technology that illuminates the maker movement so well. If the campaign is successful, hopefully we’ll see even more of this kind of magic.
This project is from UIST 2013 Student Innovation Competition.
And the screen looks like a water pond, and the fishes inside follow hands or object.
What kind of sensor did they use…?
Who says toys can’t be serious
These students developed a nanometer resolution atomic force microscope with Legos and arduino at Tsinghua University in collaboration with UCLondon.
Check out this cute project that was at the Maker Faire. Did any of you guys see it?
Ollie – a DIY autonomous robotic blimp
Ollie is a blimp-based autonomous and ambient robot that dwells in human habitats.Ollie is observant, often flying in a manner suggesting curiosity for the world around him. Ollie reacts to voices by excitedly flapping his wings, communicating his friendliness and eagerness to be noticed.Ollie wants to know about humans and yearns for their attention.
Learn more about Ollie at http://www.meandollie.com
I found it was funny that it was everywhere, where I am spending most of the time! The places on the film are actually undergraduate buildings:) I feel like I could meet it someday in one of the buildings, even thought it was from 2011!
I am interested in those three projects:)
“Not just any robot. Your own robot friend.”
Romo is a digital creature who lives in your phone and explores your world on his roving base.
2. Musical bananas
A way for simple objects to interact with your computer, tablet and mobile device. This new technology not only take “ramification” to an entirely new level but also assists people suffering from muscular and neurological diseases through their daily routines.
3. Hardroid dolphin mobile
fun wave moving dolphin mobile. It is connected to motors and arduino. Also it is possible to control with computer or smartphone; on/off, speed of wave. timer, and etc.